Scene Development
During weeks 9–12, our group focused on integrating the motion capture animation with the environments and finalising the main scenes of the project. This stage involved combining the captured performances, characters, and environments into a complete sequence.
Animation and Character Integration
The mocap data was processed and applied to the characters, including the humanoid MetaHuman and the mannequin used for testing animation. This allowed us to visualise how the captured performance translated into the digital characters.
At the same time, the café environment and the laboratory set were placed into the Unreal Engine scene to support the narrative.
Cinematic Setup
We also began setting up cameras and scene composition to present the story clearly. This included framing the interaction between the alien and the human in the café and ensuring that the character movements and emotions could be clearly seen.
Final Outcome
By the end of this stage, we were able to assemble the main sequence of the project, showing the alien’s interaction in the café and the training process.
Reflection
This final stage helped us understand how different elements—motion capture performance, environment design, and animation—come together to create a complete scene. Working collaboratively across different roles allowed us to complete the project and translate our initial concept into a finished visual sequence.
